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Yandex Market — Notifications System Yandex Market — Notifications System Yandex Market — Notifications System Yandex Market — Notifications System

Yandex Market
Notification system

I built a single interaction system for Yandex Market, covering the entire user journey — from onboarding to any announcement or promo anywhere in the app.

Before this, there was no unified system for in-app messaging: onboarding ran 7 screens that most users never finished, while different teams shipped announcements independently, each in its own format, all competing for the same screen at the same time.

Push notifications, in-app banners, and promotional campaigns now follow unified patterns, working together instead of competing for attention.

( Company ) Yandex Market
( Role ) Lead Product Designer
( Platform ) Mobile App (iOS, Android), Web
( Scope ) UX/UI, Art Direction, User-testing
Context — notification screens Context — notification screens

Before: no shared format, no priority.

The goal was simple to state and hard to execute: bring every message into one system, with clear signals for users and a shared toolset for every team.

I designed three levels — S (inline banner), M (bottom sheet), L (fullscreen) — so the format scales with how important the message is.

S / M / L notification sizes

Three formats, one system

Each format comes with strict display rules — a quiet period after a dismissed overlay, and a lighter UI you can swipe away instead of hunting for a close button, so dismissing a message never feels like friction.

36h quiet period rule

A cooldown window prevents repeat interruptions

Before / after — notification approach

Swipe to dismiss — no X needed, less friction before every announcement

Behind the formats sits a conditions matrix — user type, context, trigger, and state — with documented usage rules so every team applies the system the same way, on both mobile and desktop.

Onboarding got the same treatment. The original flow ran 7 screens, and most users never made it to the end.

Before onboarding — 7 screens Before onboarding — 7 screens

Before: 7 screens, most users never finished

I rebuilt it into 3 screens, testing each version with real users in UX sessions.

After onboarding — 3 screens

After: 3 screens, tested with real users

The system was adopted across every product team as their shared tool for feature and promo announcements — and onboarding time was cut in half.

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( pepelyaevanton@gmail.com ) ( LinkedIn )
Anton Pepelyaev 2026